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Competitive games to promote collaboration and teamwork

Competition is seen by some people in education, youth work and team building as a dirty word, but it definitely has its uses. With many groups and individuals it is a great motivating factor and can help you break down some people’s reluctance to join in. As long as you don’t dwell on the winners and losers and instead try to pull out the learning it can be very effective.

Many of the games I posted previously can also be used in this way if you just split the group into two or more teams, but these I feel work especially well with a competitive element.

Remember to get the most out of all of these activities …

Before the activity

  • Explain the rules as simply as possible.
  • Don’t give tips on how to complete the task.
  • Don’t explain what you want them to get out of it.

During the activity

  • Unless a judge is needed, you should take full part in the activity.
  • If everyone is struggling, pause the game and ask people what is going wrong; ask them what they could do to change it.
  • Stop the games while people are still excited, don’t wait for them to start dragging.

After the activity

  • Don’t make a big deal out of winners and losers – a quick cheer or round of applause is enough.
  • Draw out the learning through asking them to reflect on the activity, don’t tell them what you think the learning should be.
    • Ask those who succeeded: What worked well in your team? What did you do that allowed you to succeed?
    • Ask those who struggled: What would you differently next time?
    • Ask those who struggled but managed in the end: What do you change? Why? Did that work?
    • Finally, ask them what they learned through the activity – they may well come up with far more than you intended!

Shark infested water

Useful for

Co-ordination; helping each other out; playing to strengths; talking to one another; lateral thinking.

Method

  1. Split the groups into teams of at least 4.
  2. Give each team fewer pieces of paper than there are people (make it harder by giving fewer pieces of paper).
  3. Explain that this room is actually shark infested water. The paper is little moveable islands.
  4. They have to get their whole team from one side of the room to the other before the other team.
  5. If anyone steps in the water they have to start again.

Resources

  • Pieces of paper just big enough for two people to stand on
  • You can use chairs instead of paper, but be careful

Move the cups

Useful for

Co-ordination; taking things slowly; talking to one another; lateral thinking.

Method

  1. Place the hula hoops on the ground.
  2. Place three cups in the centre of each hula hoop.
  3. Place one elastic band/string contraption with each hula hoop.
  4. Split the groups into teams of three.
  5. Send each team to one of the hula hoops.
  6. Explain the rules:
    • Their hands can’t go into the hula hoop.
    • They can’t touch the cups.
    • They can only hold one piece of string each.
  7. Explain that they have to lift the three cups out of the hoop and stack them in a pyramid (two next to each other and one balancing on top).

Resources

  • Hula hoops
  • Plastic cups
  • Elastic bands with three pieces of 50cm long string tied to them.

See, run, do

Useful for

Communication; seeing things from others’ perspective; importance of everyone playing their role well.

Method

  1. Split the groups into teams of three.
  2. Get the teams to decide on one of them to be a ‘Seer’, one to be a ‘Runner’ and the other a ‘Doer’.
  3. Send all the ‘Doers’ to one end of the room and tell them each to grab a pen and piece of paper. They cannot move from there.
  4. Send all the ‘Seers’ to the other end of the room. They cannot move from there.
  5. The ‘Runners’ can go anywhere, but they can’t touch the pen or paper and they can’t see the picture.
  6. You are going to show a picture to the ‘Seer’.
  7. They have to get a copy of that picture across the room.
  8. After they’ve had a few minutes get them to stop and compare the picture to your original. Choose the one that’s most like a photocopy of your image. Concentrate on details like size, orientation, neatness, what’s coloured in, etc.
  9. Ask them what went well and what they could have done differently or better.
  10. Get them to stay in the same groups, but change roles.
  11. Repeat and then change roles one last time.
  12. Ask them which role was the hardest and which was most important.

Variation (without the ‘Runners’)

  • Try in pairs, with people sitting back to back – the one has to explain the picture to the other, who can’t see it.
  • In the first round show the picture very briefly.
  • In the second, give the ‘Seer’ the picture to study whilst she explains it.
  • In the third round allow the ‘Seer’ to see and comment on what the ‘Doer’ is drawing, but don’t allow the ‘Doer’ to see the original picture.

Resources

  • Blank paper
  • Pens
  • 3 simple pictures
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Games to promote teamwork, co-ordination, co-operation and concentration

Yesterday I gave you some icebreakers to use with your school council, today I’ve got a group of team-building games for you to try. There are competitive games here: competitive games for team-building.

Remember to get the most out of all of these activities …

Before the activity

  • Explain the rules as simply as possible.
  • Don’t give tips on how to complete the task.
  • Don’t explain what you want them to get out of it.

During the activity

  • Unless a judge is needed, you should take full part in the activity.
  • If everyone is struggling, pause the game and ask people what is going wrong; ask them what they could do to change it.
  • Stop the games while people are still excited, don’t wait for them to start dragging.

After the activity

  • Don’t make a big deal out of winners and losers – a quick cheer or round of applause is enough.
  • Draw out the learning through asking them to reflect on the activity, don’t tell them what you think the learning should be.
    • Ask those who succeeded: What worked well in your team? What did you do that allowed you to succeed?
    • Ask those who struggled: What would you differently next time?
    • Ask those who struggled but managed in the end: What do you change? Why? Did that work?
    • Finally, ask them what they learned through the activity – they may well come up with far more than you intended!

Group juggling

Useful for

Learning names; Concentration; Focus on your task; Let people know what you’re doing; Stick to the agreed format.

Method

  1. Keep all balls hidden until needed.
  2. Throw a green ball round the circle, each person only getting it once.
  3. Remember the order and repeat in that order, adding in extra green balls as confidence grows, until all three are going round
    the circle.
  4. Explain that red balls go along the same route, but in the opposite direction.
  5. Discuss what needs to happen to make this work well.
  6. See if you can get 3 green balls and 3 red balls all going at once. When it’s working reasonably well, throw in some extra balls
    in a random order.
  7. Discuss what happened.

Resources

  • Space for everyone to stand in a circle.
  • In a bag:
    • 3 x Green balls
    • 3 x Red balls
    • Some other coloured balls

Group counting

Useful for

  • We all know where we’re going, but if we’re not careful we can’t get there.
  • Taking it in turns can help.
  • Did everyone get a chance to take part? Did some people dominate?
  • Using body language and non-verbal signals.
  • Having a chair person, especially one who directs rather than speaking.

Method

  1. Explain the rules to everyone:
    • As a group we need to count to 10.
    • No one person can say 2 numbers in a row (e.g. 2 and 3).
    • No one can say anything other than the numbers.
    • If 2 people speak at once we start again.
  2. As people find they can’t do it ask people to suggest rules.
  3. Try these out one by one and see which work.

Resources

  • None

Helium stick / lower the stick

Useful for

Co-ordination; all working at the same pace; talking to one another; lateral thinking.

Method

  1. Split the group into two. Get each group to stand in a line facing the other group.
  2. Get everyone to point out a finger.
  3. Place the stick so that it is resting on everyone’s fingers at about shoulder height.
  4. Explain that they have to lower the stick to the ground without any of them losing contact with it.
  5. Each time someone loses contact get them to start again.
  6. To extend or vary the game you can get them to raise the stick as well.

Resources

  • A long lightweight stick (bamboo cane, garden stick, tent pole or similar)

Turning the sheet

Useful for

Co-ordination; using your strengths; talking to one another; lateral thinking.

Method

  1. The whole group has to stand on the sheet.
  2. The aim is for them to completely flip the sheet over without any of them stepping off it.

Resources

  • A sheet or picnic blanket

Sharing crisps

Useful for

Compromise; the value of talking in small groups; when under pressure we can make decisions easily about unimportant things.

Method

  1. Ask each person to repeat and complete the sentence: my favourite flavour of crisps is …
  2. Put everyone in pairs.
  3. Give them five seconds to decide what crisps they would share.
  4. Go round to each pair and ask them to announce together: Our favourite flavour of crisps is …
  5. Add pairs together to make fours and repeat.
  6. Keep going until it’s one big group deciding all together.

Resources

  • None
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Icebreaker games for school councils

On Friday I was in Weymouth training local teaching assistants (TAs) in how to use games to encourage positive relationships between young people. Naturally I did this through a long and detailed PowerPoint presentation that I read out word for word from the slides.

I kid, I kid, of course I did the whole thing through a series of games, which was a lot of fun for me and the TAs seemed to enjoy it too. I looked at three different types of games:

  1. Games to help you get to know one another and start talking (icebreakers)
  2. Games to encourage teamwork, co-operation and collaboration
  3. Games that encourage teamwork through competition

Below are the icebreakers I used. There are collaborative and competitive team building games here: CollaborativeCompetitive

Remember to get the most out of all of these activities …

Before the activity

  • Explain the rules as simply as possible.
  • Don’t give tips on how to complete the task.
  • Don’t explain what you want them to get out of it.

During the activity

  • Unless a judge is needed, you should take full part in the activity.
  • If everyone is struggling, pause the game and ask people what is going wrong; ask them what they could do to change it.
  • Stop the games while people are still excited, don’t wait for them to start dragging.

After the activity

  • Don’t make a big deal out of winners and losers – a quick cheer or round of applause is enough.
  • Draw out the learning through asking them to reflect on the activity, don’t tell them what you think the learning should be.
    • Ask those who succeeded: What worked well in your team? What did you do that allowed you to succeed?
    • Ask those who struggled: What would you differently next time?
    • Ask those who struggled but managed in the end: What do you change? Why? Did that work?
    • Finally, ask them what they learned through the activity – they may well come up with far more than you intended!

Human bingo

Useful for

Getting to know one another, seeing one another as more than just a, say Y3 pupil.

Method

  1. Before the game: Create a bingo sheet by having a grid with a statement in each box (e.g. Supports Arsenal; Plays a team sport; Has been to the Houses of Parliament). Each of the statements should encourage them to ask some questions of other participants that will help them get to know them. Print one for each participant.
  2. Give each participant a sheet and a pen.
  3. Explain that they find one person in the room about whom each statement is true and write their name in the box.
  4. They have to fill in all the boxes, so will have to talk to everyone in the room.
  5. It’s good to include yourself in the game.

Resources

  • Human bingo sheet for each participant. Here are some you can just use:
    [download id=”252″ format=”1″]
    [download id=”253″ format=”1″]
    [download id=”254″ format=”1″]
    and some you can edit:
    [download id=”256″ format=”1″]
    [download id=”258″ format=”1″]
    [download id=”257″ format=”1″]
  • Pen for each participant

Talking in circles

Useful for

Listening skills; difference between discussion and listening; getting to know one another.

Method

  1. Get everyone to sit down, make sure all chairs are filled and that everyone is opposite someone.
  2. Ask everyone to introduce themselves to the person opposite.
  3. Pick a topic and ask the people on the inside to talk about it to the people on the outside.
  4. Then pick another topic and ask the people on the outside to tell the people on the inside about it.
  5. Get one circle to stand up and move around a few places; get them to sit down and repeat with different topics as many times as you like.
  6. You can ask them to make a decision together (e.g. if we had to watch one TV programme together all weekend, what would it be?)
  7. Get them to reflect on good listening and what the difference is between when you’re just telling someone something and when you have to make a decision together.

Resources

  • Two circles of chairs, one inside the other. Each chair should be facing another chair.

Envelope game

Useful for

Getting to know one another, speaking out loud; being a bit silly.

Method

  1. Before the session, write a series of questions to put in each of the envelopes. These should be amusing, vaguely revealing and quick to answer. E.g.:
  2. If you were a superhero, what power would you have?
  3. Where’s the best place to eat?
  4. If you had to watch only one TV show for ever, what would it be?
  5. Split people into groups of 4 or 5. Ask them to pull their chairs into small circles, so they can see everyone else in their group.
  6. Hand each group an envelope and get one person to read it out to the rest.
  7. Each group follows the instructions on the envelope, which read:
    • Take a piece of paper out of the envelope.
    • Read it and tell everyone else in the group your answer.
    • Put the paper back and pass the envelope on.
    • Keep going round the circle.

Resources

  • Chairs
  • Envelopes with instructions on: [download id=”259″ format=”1″]
  • Slips of paper with questions on in each envelope: [download id=”260″ format=”1″]

Throwing an alien

Useful for

Concentration; eye contact; using names; being silly.

Method

  1. Everyone stands or sits in a circle.
  2. Explain the scenario: there is an invisible, face-eating alien loose.
  3. Put your hands to the sides of your head and wiggle them about (this is you trying to wrestle the alien off your face).
  4. The person on your right has to put her left hand to her head and wiggle it about.
  5. The person to your left has to put his right hand to his head and wiggle it about.
  6. Make eye contact with someone else across the circle and throw them the alien.
  7. That person has to ‘catch’ the alien by wiggling their hands next to their head and the people on either side each have to wiggle one hand.
  8. Get the alien thrown around quickly.
  9. You can get people to concentrate more by:
    • having more than one alien;
    • getting people to shout names of other people in the circle (does the alien follow the names or the eyes?)

Resources

  • None

Splat/Compliment Splat/Fact Splat

Useful for

Getting to know names; being silly.

Method

  1. Get everyone in a circle and ask them to imagine they have some horrible goo in their hands.
  2. Go round the circle and ask everyone to say their names nice and loud.
  3. When you shout someone’s name they have to duck and the person on either side of them has to pretend to throw the goo over their head and
    shout ‘Splat!’.
  4. The slowest person gets splatted and is out. If the person whose name is called doesn’t duck s/he is out.
  5. Get the person who is out to call the next name.
  6. When just two are left, stand them back to back and get them to have a duel. The last person out counts. The final two have to step apart each time a number is counted. When a number is called out of order they have to spin round and splat each other.

Variations

  • Rather than splatting you have to say a compliment about the person ducking. The quickest one wins.
  • Rather than splatting you have to say a fact about the subject you’ve been studying. Incorrect or repeated facts mean you lose. Otherwise, the quickest wins.

Resources

  • None

Bombs and shields

Useful for

Getting people moving around. Works with any size group (if you have enough room).

Method

  1. Ask everyone to think of one other person in the room. They shouldn’t let that other person know that they have chosen them.
  2. Then get everyone to choose a second person, also without letting them know.
  3. Explain:
  4. The first person they chose is a bomb.
  5. The second person they chose is a shield and is the only thing that will save them from the bomb.
  6. When the bomb explodes their shield is in between them and the bomb.
  7. Start running around. Count down and make a boom.
  8. Afterwards you can get everyone to shake the hands of their bombs and shields.

Resources

  • None
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School council welcome pack – helping new school councillors

As you might expect, as someone really interested in education, schools and community I’m a school governor. One of the things I’m doing in that role currently is thinking about how we make new governors feel supported and able to play a constructive role as soon as possible. So I’ve started re-writing our governor induction pack – this is basically a welcome pack for new governors. It’s lead me on to thinking about not just what information we give to new governors, but what mentoring and training we need to give them and what we need them to do to make the most of it.

How to be a SMART school councillor
You need to create a guide for your school on how new school councillors can do a great job representing their peers and making things happen. You might want to include one of these for some ideas on your roles, collecting ideas and running meetings. Please excuse the shameless plug ;)

It occurred to me that new school councillors could do with a similar sort of pack and that getting current school councillors to write it would be really useful to get your new school council off to a flying start next year.

Below is the process we are going through and how I think it could work for a school council.

  1. Get together a small group of current school councillors – ideally some who have been on the council for a while and some who are new.
  2. Write down a list of all the things you wish you had known when you became a school councillor.
  3. Write down a list of all the support that you have found useful in your role as a school councillor.
  4. Add in any support that you would have liked but didn’t receive.
  5. Write a short document (no more than a page) that will be the cover of your induction pack. This should tell new school councillors what support they will get and list all the useful information that you will put in the welcome pack. We have organised under these headings, they might work for you too:
    • What we’ll do to support you (the new school councillor)
    • What we need you to do
    • The documents attached (that will help you to understand your role and how our school and school council works)
    • Useful websites (or other sources of information)
  6. Now you’ve got to collect all that information together and work out whatever training, mentoring, etc. you have said you will provide.

Do you already have a school council welcome pack? What is in it or what would you put in it if you had one?

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Tips for chairing meetings

A tipped chair
A different kind of chair and a different kind of tip, but you see what I’m getting at.

I’m currently mentoring the co-chairs of Haringey Youth Council and I came up with this list of tips for them, which I thought others might find useful.

What are your tips for making meetings run smoothly and involving everyone? Add them in the comments below.

Before the meeting

If at all possible make sure information goes out before the meeting, so you can spend the meeting discussing and making decisions, not listening to presentations.

Have timings for each item on the agenda. This will mean you can get through the whole thing as everyone knows when they need to draw the discussion to a close (or when you’re going to force them to).

Set up the room so that everyone can see one another and you can see everyone. There’s nothing more annoying than wanting to speak in a meeting but not being seen.

When any new people or visitors come to the meeting introduce yourself and welcome them.

In the meeting

Sit next to the person taking the minutes so you can check that you’re both keeping up.

When you want people to move to a decision, summarise what the decision is: don’t try to summarise the whole discussion.

Write up options and decisions so that everyone can see them. This helps avoid confusion and repetition.

When people put their hand up to speak, give them a nod and write their name on a list. This way they can put their hand down and concentrate on the discussion knowing they won’t be forgotten.

Add your name to the list when you want to speak, this will stop you jumping in.

If it’s important to the discussion that you hear from everyone, make sure you go round the whole group and specifically ask everyone for an opinion.

When people give opinions, ask them to explain their reasoning. This will move the debate forward.

Meetings should be about action – what you are going to do – so try to move the discussion into the future tense. Discussions in the past tense tend to be about blame, present tense tends to be about opinions, but future tense tends to be about action. It’s easier to find consensus over the what to do in the future than who to blame for what happened in the past.

If you think everyone agrees with an idea, check by asking if anyone wants to speak against it. If no one does, then you are safe to assume everyone agrees.

Be aware of jargon or ideas that people new to the meeting might not understand. You can either explain them or ask the person speaking to briefly explain the term for new members, guests, etc.

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Getting class council meetings to work

Involving the whole school

The key issue for school councils is how they involve the whole student body. Not just once a year when representatives are voted on, but on an on-going basis, throughout the year.

For me the core of the answer is in class meetings. Through these every student in the school can be listened to, given a chance to speak and become involved. Not all will want to, and many won’t very often, but the fact that it happens regularly, for everyone makes a huge difference. It is clear that the school (and the school council) are there for you when you need it, and is actively trying to involve you.

Transferring responsibility in secondaries

In secondary schools having these meetings is often seen to be harder than in primaries. The timetable is more prescribed, students move around and swap groups during the day, and so on. Last week when this issue arose at a training session I asked about the class meetings in the teacher’s school. He said that they had got rid of them because they couldn’t rely on the 72 form tutors to run them and pass on the messages. I’ve heard this from so many schools and it makes me sad to think about what this says to the students about how much their form tutors value their opinions. It raises questions of management too, but we’ll leave that to another time.

To me it seems that this is a problem that could be avoided. This shouldn’t be the teachers’ responsibility, it should be the class reps’.  They should each have a simple page to assist them to run a class meeting. It lists decisions made, questions to be asked and a space for raising new issues. This makes sure that every class in the school is involved in the discussions of the school council. All the teacher needs to do is ensure that every other Friday 15 minutes of form time is given over to the class rep (as stated in the school council policy).

So I suggested this to the delegates at the training event. They liked the idea and of course asked whether I had a template for this. “Of course,” I white-lied, “I’ll send it out to you all next week.” So this morning I transferred that template from my head to the computer.

Free template

You can download a PDF or a Word version below. There are instructions for the class rep on the sheet itself. Instructions on how to fill it out are at the bottom of this page.

[gview file=”http://involver.org.uk/dl/class-meeting-feedback-form.pdf” save=”0″]

[download id=”250″]

[download id=”251″]

Instructions for filling it out

I would suggest you take the Word version and then you can type directly in to it. This is how it needs to be filled out (I say ‘school council’ below but it could be any meeting that is being reported back from, such as a year or house council):

  1. In Section 1 you should put the decisions that were taken at the school council. Keep it succinct but clear, as the rep will just read this section out.
  2. You should just be able to copy the ‘Issue’ from your minutes.
  3. The ‘Action/Decision’ should also be from your minutes, so wherever possible it should be an action: WHO is going to do WHAT by WHEN.
  4. The ‘Reason’ is where you can add some explanation. For example, ‘There was general agreement on this from across the school’; ‘There isn’t the money to do this at this time’
  5. In Section 2 you should write the question that the school council wants to ask the whole school. Make the question clear and simple, so you are sure everyone across the school understands it as written.
  6. Depending on the question, you may find it useful to add some options for classes to select from.
  7. You should leave section 3 blank, this is where ideas from the classes are written down.

You then need a system for collecting and collating these sheets. It could be that they are all handed in to the office straight after form time to be collected by the school council secretary later.